Update v2.1!!!!


 UPDATE TIME!

Hi everyone! So sorry it's been so long. I started a new job at the beginning of the year, and it's been taking up a lot of my time. However, I've been chipping away slowly at Tendencies in the meantime: and I have a pretty significant update.

I will be leaving the previous version up for a bit- just in case! Feel free to leave feedback if you want, but I hope you all enjoy this update: it's been a long time coming.

CHANGES

WOUNDS:

Wounds have received a major update in terms of functionality: While their Tier effects remain the same, they now no longer are bound to a singular Aptitude. Instead, Wounds are now more freeform. When a Wound is applied, it must be described: *Concussion* may be one, but you can create others to apply specific Tendency effects to players.

Any move which is made that may be affected by a specific Wound takes on the negative effect of that Wound- so actions relying heavily on reasoning or dexterity may be affected by the *Concussion* Wound. However, Rallying (Spending 2 Volition) Will allow you to temporarily ignore the effect of that Wound for a move.

This change was made to make taking Wounds feel more dynamic- instead of simply debuffing moves, they now act to more accurately reflect the damage taken.

ENEMY TYPES:

Different Enemy Types have been added- these allow for different kinds of mechanical encounters to be mixed and matched in order to create new and exciting situations to challenge Heretics with.

Other Changes:

-Tenacity renamed to Will

-Go Beyond renamed to Tempting Gate

-Guide on approving Tendencies added in GM section

-Broken Dominions removed: Wounds fill up a singular tracker before a Heretic must Tempt Fate

-Other minor balancing changes to Damages and Will calculations

Thank you all so much for playing!!! I hope in the future to clean up the game and make the formatting more presentable. Enjoy for now, and happy holidays!

Files

Tendencies_ Soul & Bone Playtest v0.21.pdf 16 MB
18 hours ago
Soul and Bone Playbooks (Ideals) Playtest V0.21.pdf 318 kB
18 hours ago

Get Tendencies: Soul and Bone

Buy Now
On Sale!
33% Off
$15.00 $10.05 USD or more

Comments

Log in with itch.io to leave a comment.

"Tenacity renamed to Will"

Congrats to Will!